Terms of Service
Digitalridge Terms of Service Last Updated: 2026-07-23 Welcome to Digitalridge. Read through these Terms of Service before you start playing our cyberpunk stealth game. They cover how you use our website at digitalridge.dev, the game itself, and everything else we offer through the Site and Game. Together that's the "Services." Using our Services means you agree to these Terms. Don't agree? Don't use them. Check out our Privacy Policy to see how we handle your data.
1. Arbitration, Class Actions, Damages and Refunds.
IMPORTANT NOTICE REGARDING ARBITRATION: By agreeing to these Terms, you're agreeing (with a few exceptions) to settle any dispute with us through binding, individual arbitration instead of going to court. Read Sections 13 and 14 carefully—they explain arbitration and how to opt out. These Terms also say you can't bring a class action against us and limit what damages you can collect. Using the Services means you accept these terms. If you don't, you can't install, copy, or use the Services. With limited exceptions in Section 5, everything you buy from us stays bought. 2. Changes to Terms or Services. We can update these Terms whenever we want. If we do, we'll let you know as described in Section 15(d). You need to agree to the updates to keep using the Services. Don't agree? Then you can't use them anymore, except as noted in Section 14(h) about arbitration changes. Our Services change over time, so we might alter or shut down any part of them without warning. We can deploy patches, updates, or upgrades whenever we decide to.
3. Who May Use the Services and How?
(a) Eligibility. You need to be at least 13, able to make a legal contract with Digitalridge, and not banned from using the Services under any law. (b) Game Platforms. You're probably getting our Game through a platform like Steam that handles downloads. To get the Game through one of these platforms, you create an account with them and their rules apply to that account and how you use our Game. Their terms might conflict with ours, but ours win. (c) Your Account. When you access the Services through a Game Platform, that platform shares some of your info with us. We use it to set up your account for our Services, and you can add more info if you want. (d) Accuracy of Account Information. Keep your account info current and correct, including updates through your platform account. If you don't, we might suspend or delete your account.
4. Digitalridge Content.
(a) Digitalridge Content. "Content" means text, images, music, software, audio, video, writing, and anything else posted or available through the Services. Digitalridge and our licensors own all of it, including all the rights that come with it. (b) In-Game Content. We sell upgrades, add-ons, features, and in-game currency—things like virtual money, character skins, weapons, gear boosts, or access to new areas. These might be part of special events or seasons with their own terms. You can buy some of it or get it free through gameplay or events. All of it stays ours. It has no real money value and you can't sell, trade, or get your money back for it. You can't transfer it either. Your access to In-Game Content depends on the license we give you in these Terms. We can revoke it anytime without owing you anything. Other rules might apply depending on how the Game works or what we tell you separately. We can change, replace, pause, or remove any In-Game Content and your access to it, without notice or liability. (c) License Keys. We might sell or give out unique keys to access the Game through a platform. They're just for you and can't be transferred or sold. If we think you cheated or broke these Terms, we can disable a key or revoke your right to use the Game with it. Keys aren't worth money. (d) Rights in Content Granted by Digitalridge. As long as you follow these Terms, we let you view the Content (including anything you bought or unlocked), and if you have a valid key or bought the Game through a platform, download and install it on a computer you own. That's it. You can't copy, modify, or make new versions of the Services. You can't give it to someone else, rent it, lease it, or let someone else use it. You can't reverse engineer it or take it apart. You can't make it available to multiple users. We keep all rights we didn't explicitly give you. (e) Streaming. Stream your gameplay as much as you want as long as you: don't charge people to watch, keep it non-commercial, stay within M-rated limits, don't run competitions without asking us first, and mark sponsored streams with "Sponsored By ______" in the text overlay. 5. Payments. When you buy the Game, a key, or In-Game Content through a Game Platform, you're authorizing that platform (or their payment processor) to charge you. They might ask for your credit card, expiration date, email, and billing address. Their terms apply to your purchase too. We'll give your payment info to third parties so they can process it and charge you for what you picked, plus taxes. You might need to verify your identity. ONCE YOU BUY SOMETHING, IT'S FINAL. YOU CAN'T CANCEL OR GET A REFUND. But if something goes wrong during the purchase, the platform can cancel it and refund what you paid. 6. Beta Testing. Sometimes we offer beta versions of the Services. They might not work right and could mess up your computer or device. When you use a beta, you agree that Digitalridge can delete or change any software, data, or materials on your computer anytime; we can stop your access whenever we want, which makes it unplayable; you'll delete your copy when we shut it down; you won't get paid for testing; and getting beta access doesn't mean you get the full game for free. 7. General Prohibitions and Digitalridge's Enforcement Rights. Don't do any of this: (a) use the Services for business without permission, unless we say you can; (b) act in ways we think are wrong—cheating, violence, discrimination, or messing with other players; (c) remove protections we put in place; (d) fake email headers or use the Services to send false information; (e) collect personal info from other users without asking them first; (f) break any law; or (g) help someone else do any of the above. We don't have to watch what people do or check Content, but we can if we need to run the Services properly, make sure people follow these Terms, or follow the law. 8. Links to Third Party Websites or Resources. The Services might link to other sites. We're just being helpful. We're not responsible for what's on those sites or what happens when you use them. You're on your own there. 9. Termination. We can shut off your access to the Services anytime, no notice needed. After we do, these parts stay in effect: 4(a), 4(b), and 10 through 15.
10. Warranty Disclaimers.
(a) Disclaimers with Respect to Our Services and Content. The Services and Content come as-is, no warranty. We're not promising they work for what you want, that they'll be available all the time, that they're secure, or that they're error-free. We're not guaranteeing anything about the quality, accuracy, timing, or completeness of any Content. (b) Disclaimers with Respect to Third-Party Hardware. The Game might need external hardware like monitors or controllers. Digitalridge isn't responsible for that hardware or any damage from using the Services with it. You have to read the warnings and instructions that come with it and make sure you're using it right. 11. Indemnity. You'll protect us and our officers, directors, employees, and representatives from any claims, lawsuits, demands, liability, damages, losses, and costs—including legal and accounting fees—that come from your use of the Services, your Content, or your breach of these Terms.
12. Limitation of Liability.
(a) Digitalridge and anyone else involved in making the Services won't be liable for indirect, special, or consequential damages—lost profits, lost data, lost business, system failures, or substitute service costs—from these Terms or from using the Services, whether it's from a warranty, contract, negligence, or anything else. This applies even if we knew it might happen. Some places don't allow this limit, so it might not apply to you. (b) Intensive gameplay software and third-party hardware can cause eye strain, mental fatigue, or make existing medical issues worse. You accept that risk, and Digitalridge isn't liable for anything that comes from it. (c) We won't owe you more than what you paid us for the Services, or a hundred dollars if you didn't pay anything. (d) These limits are core to our agreement. 13. Governing Law and Forum Choice. These Terms and any related action follow the Federal Arbitration Act, federal arbitration law, and Washington State law. Except as set out in Section 14, any dispute you and Digitalridge don't arbitrate goes to state or federal court in Seattle. You and Digitalridge both waive any objection to that jurisdiction.
14. Dispute Resolution.
(a) Mandatory Arbitration of Disputes. Any dispute about these Terms, the Services, or Content gets resolved through binding, individual arbitration, not a class action or group lawsuit. The Federal Arbitration Act applies. You and we are both giving up the right to a jury trial or class action. (b) Location of Arbitration. If you're in the US, arbitration happens where you live. (c) Exceptions. Small claims court disputes and intellectual property claims don't have to go to arbitration. (d) Opt-out: You can skip arbitration if you email info@digitalridge.pro within thirty days of first agreeing to these Terms. (e) Conducting Arbitration and Arbitration Rules. The American Arbitration Association runs it under their Consumer Arbitration Rules, unless these Terms change that. Get the rules at www.adr.org or call 1-800-778-7879. The person starting arbitration submits a written demand to the AAA and tells the other party. For claims under ten thousand dollars, you pick whether it's document-based, phone, video, or in-person. Over that, the AAA Rules decide. Hearings happen in your county unless you both agree elsewhere. The arbitrator decides everything about this agreement. (f) Arbitration Costs. The AAA Rules say who pays filing and arbitrator fees. We cover them if your claim is under ten thousand dollars, unless the arbitrator says it's frivolous. If we win, we pay our own costs and don't ask you for them. If you win, you get attorney fees as the law allows. (g) Class Action Waiver. You and Digitalridge only bring individual claims, not class claims. If arbitration happens, the arbitrator can't combine claims or run a class proceeding. If this part doesn't hold up, the whole dispute section is void. (h) Effect of Changes on Arbitration. If Digitalridge changes Section 14 after you agreed to these Terms, you can reject it by emailing info@digitalridge.pro within thirty days. Rejecting it means you arbitrate disputes under the old version. (i) Severability. Except for the class action waiver, if any part of these Terms is invalid, the rest stays in effect.
15. General Terms.
(a) Entire Agreement. These Terms are the whole deal between us about the Services and Content. They replace anything we said before. (b) Severability. We interpret these Terms as broadly as the law allows. If part of it doesn't hold up, the rest does. (c) No assignment. You can't transfer these Terms to someone else. (d) Notices. We'll tell you about changes to these Terms by email, in the Game, or on our Site. (e) No Waiver. Not doing something doesn't create new rights. If we don't enforce a rule, that's not a waiver unless we say it in writing and sign it. Using one remedy doesn't stop us from using others. 16. Contact Information. Questions? Email info@digitalridge.pro.